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Dauntless re-launched in December 2024 with an engine update to Unreal 5 and a re-vamp of nearly all gameplay systems. It remains a free-to-play co-op action RPG available for cross-play across consoles, PC and Switch.
AD: Jen Morgan
Final concept for Frost Behemoth “Kimchi” comped into an existing gameplay background. Process below
Design for the custom armour set made out of Kimchi parts
“Hunger” weapon concepts and process for a war pike, hammer and repeater (gun)
exploration and development of the sigil and banner fabric for the Deep Sea-themed cosmetics
new legendary flare design for the Deep Sea cosmetic set
A new lantern design, made to match the new Deep Sea weapon set materials. Really liked the idea of a greedy little sea creature who didn't want to let go of the gold he found
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Characters in these pieces were posed by me in Unreal 5, usually in a level against a background, and then painted over in Photoshop
marketing image for the Season One Hunt Pass
Marketing art for the Discipline of Death cosmetic set
Marketing art for the Blazehawk cosmetic set
Marketing image for the Monstrous Cosmetic set.
Marketing art for the Alchemancer cosmetic set
Marketing art for the Unseen cosmetic set
Marketing image for the Godhand Cosmetic set. Armour concept by Julio Nicoletti
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The original Dauntless launched in 2018 as a free-to-play, cross-play co-op action RPG available for console, PC and Switch.
AD: Kirk Gibbons
Key art featuring the new Radiant Koshai behemoth. Assets were posed in Unreal after a sketch was approved, and then painted over.